We've just pushed the new version of Astro, including, but not limited to ;)....
- fresh sounds for explosions and energy discharges
- a bunch of performance tweaks for radar, holo displays, thrusters, and sound effects
- better Oculus / Vive auto detection (with better controls for Oculus coming soon...)
And.... most importantly we've deployed more starbases into the player's starting area. I parallel we'll jump to the orbits... very soon :)
Nearing 50 downloads, we're very anxious what those of you that had a chance think about Astro.
All feedback is more then welcome :)
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